![]() ![]() Soldiers' attributes affect their survivability and effectiveness in combat: In XCOM: Enemy Within, the Second Wave option "Training Roulette" randomizes which abilities soldiers can receive after Squaddie rank, minus certain skills which remain class-locked. Class-related abilities allow soldiers to perform specialized actions such as a Heavy pinning down an enemy with Suppression while protected by a Support's Smoke Grenade, or a Sniper using Double Tap to take out an alien that an Assault has Flushed out into the open. General abilities allow soldiers to perform basic actions such as initiating Overwatch, tossing a Frag Grenade, or using a Medikit. Soldiers have access to a variety of general and class-related abilities in combat. The position of Covert Operative can be filled by any soldier, except a Heavy or MEC Trooper.Genetically modified soldiers retain the possibility of being psionic soldiers (unless the "Mind Hates Matter" Second Wave option is enabled) and covert operatives, but cannot become MEC Troopers.Each class results in a different type of MEC Trooper all are ineligible to be genetically modified, psionic soldiers, or covert operatives. Becoming a MEC Trooper requires the conversion of a soldier from their base class via the Cybernetics Lab. IMPORTING DOWNLOAD XCOM 2 CHARACTERS MODSGene Mods allow soldiers to be genetically engineered in the Genetics Lab, granting up to five modifications that provide superhuman abilities.Ī special temporary assignment in which a soldier is selected to complete a Covert Operation. To test for psionic capabilities, a soldier must spend 10 days in the Psionic Labs. Soldiers can possess a supplemental set of psionic abilities. In addition, soldiers may become members of the following sub-classes: Operators of MECs, these soldiers act as heavy fire support and cover destroyers, and can be built to excel in close combat. Heals, conceals, and buffs allies provides suppression fire. Uses LMGs and rocket launchers.įocuses on taking enemies out from afar. Upon receiving a promotion to the rank of Squaddie, soldiers are randomly assigned one of four classes (weighted slightly towards the class XCOM has fewest of) that determines the weapons and abilities they can use: Soldiers have several specializations available, known as classes.
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